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Scifi Console - Blender Hard surface practice

As part of switching over to blender I have been working on creating hardsurface assets for use in games, this design is based off of Daniel Jakobi's "Sci-Fi Consoles" https://www.artstation.com/artwork/rJvwxG

The design was fun to recreate and my goal for this project was to become more familiar with Blenders process for creating interesting shapes.

The Render in unreal uses the free "Safe House" project to serve as a background.